Dawn emphasizes mastery-based learning!
When building a course, authors can create Mastery awards and link them to the completion of key interactions and instructional items by the learner. Authors set a Mastery award value on all instruction types and interactions, and the percentage of Mastery progress a learner sees upon earning a Mastery award is determined by the value of each as compared to the value of others in the course.
The default value for new content is 0, meaning the content is not required for mastery or certification.
Max mastery awards
A Max mastery award setting appears when creating branching Video stories. Because each learner can take a different pathway through a Video story (each seeing a different set of videos and completing different interactions with possibly different Mastery awards), Dawn allows you define a Max mastery award that is expected of each learner no matter which pathway they take.
Here's how Max mastery awards work:
- Checking the Enable story mode box in a video interaction automatically enables Max mastery awards.
- As you add interactions and scenes to the Video story and assign Mastery awards to them, the running total of all possible Mastery award is displayed under the Max mastery award field. With many Video stories, learners aren't going to complete all of these.
- In the Max mastery award field, enter the number of Mastery awards you want learners to earn in the Video story. In this example, there are 40 Mastery award possible, and we expect learners to earn only 30 of those for mastery.
Effort (Time spent)
Effort is measured as Time spent. Authors can specify the expected amount of time that non-video instruction types should take a learner. Expected time spent on video instructions are automatically calculated based on video runtime.
Course completion Mastery
In the Mastery section of the course editor, you need to specify the percentage of Mastery award points learners need to earn for course completion.
Course completion progress is shown to learners as a percentage with 100% indicating full completion. If you choose 85% as the required number of Mastery award points need to complete the course, learners will see 100% course completion once they've earned 85% of the possible Mastery award.
Tracking and reporting
Mastery and Effort (Time spent) are tracked and displayed to learners and coaches to reward and reinforce learning. Administrators and authors are given individual or aggregated mastery and effort reports, so they can analyze results and make changes where necessary.
How is Time spent tracked in Dawn?
- For videos and YouTube: Dawn tracks the time that the video is actually playing. If the learner pauses, or an interaction pops up, the video time tracking pauses.
- For projects: Learners self report the time they spend on a project.
- For other interactions (discussion, note and choice): Dawn tracks the time spent looking at an interaction with a maximum cap of 15 minutes per interaction.
Administrators are given individual or aggregated Mastery and Effort (Time spent) reports on Course, Learner, and Enrollment overviews.
Learners can see their Mastery progress and Time spent data on their dashboard and in the course's table of contents.
Learners are required to report the amount of time spent on projects to help assess Effort (Time spent) data.
Coaches have access to Mastery and Effort (Time spent) data in reports for Course, Learner, and Enrollment overviews.