Teacher

How do I use the assessment/practice questions Text editor?

With the assessment Text editor you can use a simple, text-based format to create and edit questions. You can assign properties, like question type, by entering them above the question number. You can also use optional special codes that indicate question structures and advanced formatting.

In the following example:

• MC: Indicates question type (multiple-choice) assigned as a property.
• *c: Indicates the correct answer (c) with a code.
Type: MC
Label: A
1) What is the capital of Sweden?
a. Oslo
b. Helsinki
*c. Stockholm

You can preview your questions by switching to the Visual editor for individual questions or the Preview for the entire assessment. Building questions with the Text editor

The question Text editor format consists of five basic parts:

1. Question type (required)
2. General and type-specific question properties
3. Question body (required)
4. Feedback blocks
5. Type-specific interaction and answer details (required for most questions) Question types

Buzz offers nine question types; each type has a specific interaction and specific answer details, and there are some properties that can only be applied to specific question types.

When creating a question in the Text editor, you enter the question type code property first, like this:

Type: MC

This table outlines the nine available question types and their corresponding codes.

Question type name Type code
Custom C
Essay E
Fill in the Blank F
Matching MT
Multiple Choice MC
Ordering O
Passage P

Supported math operations

Buzz's assessments allow authors to create math problems that Buzz solves when rendering content for learners, generating values in questions and answer options. These can be used in Fill in the Blank questions using the Math expression Answer types and with Assessment variables to test math concepts using different values for each student and each attempt.

The following math operations are supported in Buzz:

Operator Function Example
+ Addition, or to indicate a positive number 1+2 or +5
- Subtraction, or to indicate a negative number 1-2 or -4
* Multiplication 3*x
/ Division 3/4
^ Exponentiation x^2
pi The mathematical constant pi, approximately equal to 3.14159 2pi
e Scientific notation, or the mathematical constant e (Euler's number),
approximately equal to 2.71828.
1.6e26 or e^5
|x| or abs(x) Absolute value |-5| = 5 or abs(-3) = 3
cos(x) Cosine using radians cos(pi/2) = 0
sin(x) Sine using radians sin(pi/2) = 1
tan(x) Tangent using radians tan(pi/4) = 1
sec(x) Secant using radians sec(0) = 1
csc(x) Cosecant using radians csc(pi/2) = 1
cot(x) Cotangent using radians cot(pi/2) = 0
asin(x) Arcsine using radians asin(1) = pi/2
acos(x) Arccosine using radians acos(0) = pi/2
atan(x) Arctangent using radians atan(1) = pi/4
sqrt(x) Square root sqrt(49) = 7
x^(1/n) n root of a number x^(1/3)
ln(x) Natural logarithm ln(e) = 1
log(x) Logarithm base 10 log(10) = 1
log_(x)(y) Logarithm base x log_(2)(8) = 3
eval(x) Evaluate variable expression eval(\$a\$ + \$b\$)
floor(x) Floor floor(2.9) = 2
ceil(x) Ceiling ceil(3.1) = 4